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Year One: Encounter Project

The project which had me create these pieces of work had the brief of the word 'Encounter'. I made a concept based on the word through the player having to 'encounter' infected people and so on. The world I created was a dystopian version of our world, being based in London.

Year One: Final Major Project

During the final part of my first year, I was given the opportunity to focus on making a game without a theme so I had free reign on what I wanted to do. The game which I was making was inspired by choce based games similar to 'Life is Strange' and I had made a game with 3 levels. One level of a house, one of a park and the final of a cafe.

Year Two: Game Specialism

This project was based upon 'Game Specialism' and focusing on what you would like to work in when aiming to get into the gaming industry. I focused on a lead game designers work and what they would do whilst making a game based upon an idea I made. The game itself is a management game within an airplane, the player would manage the inhabitants of the area.

Year 2: FMP

During this project, the brief required me to be able to make something using the skills which I had been improving on throughout the course and so, I created a game demo. Using unreal skills as well as Blender and art abilities, I was able to make a demo which was shown at Norwich Gaming Festival as well as being available to download on itch.io for free.

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